PolyShell

Polygons are a common feature across a wide range of data, from borders on maps to detailed meshes. Handling such complex shapes can come at a large cost, and existing line-reduction algorithms are not always suited to these applications. PolyShell aims to provide a performant solution to this problem: reducing the cost of working with complex geometries while retaining their core features.
Follow the developments on Github.
Mentors
- Mathilde Leuridan
- Adam Warde
- Oisin Morrison
Participants
Niall Oswald
Kenneth Martin
Miriam North Ridao
Jo Wayne Tan